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Vol. 6 No. 9 (2012)
Vol. 6 No. 9 (2012)
Publié-e:
2012-02-01
Introduction
Editorial-Issue 9, Volume 6
Jerremie Clyde
PDF (English)
Dimensions of Design
Beyond the “Historical” Simulation: Using Theories of History to Inform Scholarly Game Design.
Jerremie Clyde, Howard Hopkins, Glenn Wilkinson
PDF (English)
Designing Digital Games to Teach Road Safety: A Study of Graduate Students’ Experiences
Qing Li, Richard Tay, Robert Louis
PDF (English)
Probes and Enquiries
Playing Attention: The Hermeneutic Problems of Reading Ico Closely
Peter Douglas McDonald
PDF (English)
The practical and theoretical implications of flow theory and intrinsic motivation in designing and implementing exergaming in the school environment
Dwayne P Sheehan, Larry Katz
PDF (English)
A Comparison of Exergaming Interfaces for Use in Rehabilitation Programs and Research
Kazumoto Tanaka, J.R. Parker, Graham Baradoy, Dwayne Sheehan, John R. Holash, Larry Katz
PDF (English)
Reflection and Review
The Dreamcast, Console of the Avant-Garde
Nick Montfort, Mia Consalvo
PDF (English)
To Automaticity and Beyond: Narrative Interpretation in Game and Novel
Margaret Mackey
PDF (English)
Abstracts
Abstracts from the 2011 Exergaming Symposium, University of Calgary.
Larry Katz, Jerremie Clyde
PDF (English)
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