Buttons, Simplicity, and Natural Interfaces
Résumé
Because the push button was an inexpensive way to send control signals to a computer from a user or game player, it became the most common aspect of game controllers. The fact that a pressing motion is not in any way connected to typical game activities makes a button inappropriate, and damage could have been done to playability and to user expectations in the long term. Although there was no option in the early days of video games, the push button must be abandoned as soon as possible and be replaced by more natural interfaces, which are largely implemented in softwareTéléchargements
Publié-e
2008-03-23
Numéro
Rubrique
Articles