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Vol. 16 No. 26 (2024): Spring Issue
Vol. 16 No. 26 (2024): Spring Issue
Published:
2024-04-15
Articles
Ubisoft’s Notre-Dame:
Digital Gaming for Material Heritage’s Sake
Benjamin Hanussek
1-15
PDF
Participatory Arts-based Game Design: Mela, a Serious Game to Address SGBV in Ethiopia
S M Hani Sadati, Claudia Mitchell
16-39
PDF
At the Heart of the Mothercrystal: Final Fantasy XIV’s Approach to Localization and Lore as a Virtual Contact Zone
Rhea Vichot
40-64
PDF
Thoughtful Snooping: Agency, Affect and the Walking Simulator
Sarah MacKeil
65-79
PDF
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